Ed: Game maker unity
Mason: Experience with python & unity
Nick: Uses Unreal and probably other stuff, I forgot I was taking notes and tried to play catchup.
David: Started in September, thinking of moving to unity rather than building his own Engine. Good move David.
Jolene: Creating a very cool app - mental health related, I cant wait to see how this one develops and there was a lot of interest in the concept, hopefully the group can add value to the project.
Sam: Pivoted to a new project using Ink to create interactive fiction since it sparks more joy than his other project - showed off current state: https://samsarette.itch.io/antiford-bit-adventures password: samsaiditwasokay
Max: unity – Lots and lots of projects cant wait to see some of them in future meetups!
Eric: Unity - Getting slowed down on level design (its hard). Researched typical breakout game level stats, surprised at how consistently each one lasts about 1 minute and no more. Currently stuck on how to unstuck stuck ball.
Val: PAX (lots of cool swag) & working on mystery sequence
Ren: Also PAX and QA testing super secret stuff
Eric: Worked Astralore booth at PAX - from NY may stop by again (or not leave NH if Val & Ren aren’t paying attention)
Bethany: First time meetup and getting into game dev via QA route, hope we can help her discover her game dev path.
Michael: Inspired by “The art of game design” which was recommended by Eric (or maybe someone else but Eric definitely had a copy)
Denis: Stopped using Blender, Blender added LTS, Denis now uses Blender
Alex: That’s me, this guy took notes and probably got everyone’s name wrong and messed up all the details but that’s really Sri’s fault for setting the bar so high.